Real beast battle simulator
- Real beast battle simulator manual#
- Real beast battle simulator full#
- Real beast battle simulator simulator#
First off there is TACAI in CM where SB has a human brain that not only set up the test (so knows there is a tank out there) but is specifically pointed at where it knows there is a tank. Just because you point the tanks at each other does not mean the modeling behavior is anywhere near the same. But I never tried it on a flat open field nor in either an M60 or T72. How easy is it to actually see an armored vehicle at 2000m? Having spent time in AFVs and tanks."not easy" was my experience as 2km is a very long way away.
Real beast battle simulator simulator#
The main assumption/bias is "it should be easy to see another tank at 2000m because I can do it in SB therefore CMCW is broken." The OP is in effect using one simulation (SB) to try and prove that another simulation (CMCW) is not working properly without ever establishing that the first simulation (SB) is accurate in the first place (beyond a vague " Steel Beasts is a tank simulator that is used in several countries to train military personnel", but then so is CM, huh?) It is linked backed to a lot of assumptions, which are again not linked backed to any real world data. Ok, this is not even close to "scientific" and the fact that some might actually think that is 1) a poor reflection on the modern education system and 2) frightening based on what we have been living through for the last 18 months.īased on this "study" SB could be just as inaccurate as CMCW is claimed to be as none of this is linked back to RL data. Yes youre never able to see everything at once but scanning is a thing. For the primary daysight with the highest magnification it stopps being a noticable hindrance at 3-400m and lower magnification backup sights or the thermal low magnification push that way down.
Real beast battle simulator full#
And do note that isnt shooting at full sizd tanks but targets that only represent the internal volume.Īnd the looking through a soda straw effect really doesnt matter at 2000m.
Real beast battle simulator manual#
The absolute longest you can take is while shooting under emergency conditions using the backup turret drives (which are very slow), the backup sight and manual ranging and then you have a max of 30s. On a range it doesnt make a difference (and the scenario discussed above is basically a range scenario) but even in open country there is no distincton between thermals and primary sight. It's just not possible to see everywhere at once. For one thing, even with thermal sights you are looking through a soda straw. Is this German gunner qualification on a thermal sight with the target glowing like a volcano? Because if you're talking about regular day sights I would be skeptical of that. t72 didn't see the opponent despite m60 was firing at him. It took about 2-3 rounds and from 1,5 min to 5 min to kill t72.
In fact, every time M60 spotted t72 first and killed it. Its optics was not enough to spot the tanks directly ahead of it at the distance of 2 km during clean daylight. I ran several tests and t72 couldn't spot m60 once. It took t72 about 2 seconds to spot the opponent and about 18 sec to hit and destroy it. In Steel Beasts t72's AI spotted M60 almost immediately, which is not surprising, taking into account that it has perfect view on the target.
What T72 gunner sees from his position from the very start:Īs you can easily notice, M60 is immediately and perfectly visible from gunners sight. The conditions are the same in Steel Beasts and Combat Mission Cold War. It is oriented from South to North, M60 - from West to East. Under created conditions t-72A looks directly at M60's side. Steel Beasts doesn't have skill level feature. In CMCW skill level of both of the tanks was put on "regular". In CMCW I had to use additional "formation" units of observers, but I put them behind tall walls, so they didn't interfere in the process. To keep experiment clean I used default "flat map" and the same weather and time conditions - clean weather, the time is June the 1st, 12:00. In order to do that and to make as precise experiment as possible I put t72A (m1) tank that is featured in both games against M60 TTS tank that is also present in both of them. Steel Beasts is a tank simulator that is used in several countries to train military personnel.Ĭombat Mission Cold War and Steal Beasts have a lot of things in common, so it would be interesting to compare how two games simulate combat.